//==============================================================================
// War Elephant_anim.txt
//==============================================================================

define Tusks
{
   SetSelector
   {
      TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Bronze
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_idlea
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_idlea
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_idlea
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
   }
}

//==============================================================================

anim Bored
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_boreda
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_boreda
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_boreda
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
   }
}

//==============================================================================

anim Death
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_deatha
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_deatha
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_deatha
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
         }
      }
   }
}


//==============================================================================

anim GatherChop
{
   SetSelector
   {
		VariationLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual mahout_attacka
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.67 true   
               tag SpecificSoundSet 0.67 false GatherChop checkVisible 
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual mahout_attacka
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.67 true   
               tag SpecificSoundSet 0.77 false GatherChop checkVisible 
//-- end auto generated section
				}
			}
		}
	}
}


//==============================================================================

anim carry
{
   SetSelector
   {
		VariationLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual mahout_carrya
					connect chin tusks hotspot
					ReplaceTexture Cavalry e war elephant copper/mahoutelephant
					ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
					ReplaceTexture Cavalry e war elephant head standard/mahouthead
					ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.40 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual mahout_carrya
					connect chin tusks hotspot
					ReplaceTexture Cavalry e war elephant copper/mahoutelephant
					ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
					ReplaceTexture Cavalry e war elephant head standard/mahouthead
					ReplaceTexture Cavalry e war elephant head copper/mahouthead
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.40 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
				}
			}
		}
   }
}

//==============================================================================

anim Attack
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.47 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.47 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.47 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
			ReplaceTexture Cavalry e war elephant copper/mahoutelephant
			ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
			ReplaceTexture Cavalry e war elephant head standard/mahouthead
			ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
			ReplaceTexture Cavalry e war elephant copper/mahoutelephant
			ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
			ReplaceTexture Cavalry e war elephant head standard/mahouthead
			ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_walka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
			ReplaceTexture Cavalry e war elephant copper/mahoutelephant
			ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
			ReplaceTexture Cavalry e war elephant head standard/mahouthead
			ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
   }
}

//==============================================================================

anim Flail
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual mahout_flaila
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_flaila
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
      set hotspot
      {
         version
         {
				Visual mahout_flaila
				connect chin tusks hotspot
				ReplaceTexture Cavalry e war elephant copper/mahoutelephant
				ReplaceTexture Cavalry e war elephant rider copper/mahoutrider
				ReplaceTexture Cavalry e war elephant head standard/mahouthead
				ReplaceTexture Cavalry e war elephant head copper/mahouthead
         }
      }
   }
}